I bring hands-on experience in mechanical systems engineering, and I build autonomous machines from the ground up. Two disciplines held to the same standard — the rigor of the profession, the range of the workshop.
Hands-on experience across mechanical systems and equipment engineering, feasibility studies, and construction-phase support — the discipline of real projects in the built environment.
Autonomous machines built from the ground up — 3D-printed chassis, custom wiring, embedded control, and the software that drives them — the range of the workshop.
Mechanical work across the full project lifecycle — from equipment siting and feasibility studies through construction-phase support, where drawings meet the field and the systems actually have to run.

Hands-on with mechanical equipment for the built environment — deaerators, pumps, and piping systems — evaluating performance, layout, and cost trade-offs across competing configurations.

Equipment placement and layout trade-off analysis — weighing mechanical, structural, and piping cost implications to support a clear, defensible decision path.

Submittals, RFIs, and contractor coordination through active construction — keeping the build moving and the installed systems true to the intent of the drawings.

Reviewing mechanical and plumbing drawings against regulatory requirements — reconciling design intent with agency review comments through resubmission and approval.
Not kits. Every build starts as a bare idea — modeled in CAD, printed and wired, brought to life with embedded control and software. From autonomous rovers to articulated humanoids to full-scale structures, each project takes on harder problems than the last.
A fully custom, 3D-printed autonomous field rover with tank treads and a working manipulator arm — built from the ground up, boards and wiring included. Structured as a mission series where each new challenge (rough terrain, the claw, night ops, sample return, full autonomy) drives a real hardware or software upgrade.
A five-degree-of-freedom robotic arm with base rotation, articulated joints, and a parallel-jaw gripper — modeled from the ground up, with servo-driven actuation and 3D-printed structural components.
A fully articulated bipedal humanoid modeled from the ground up — servo-driven arms, legs, and head across dozens of degrees of freedom, with 3D-printed structure engineered around off-the-shelf actuators.
A twin-hull houseboat modeled end to end — pontoon hulls, a glass-walled cabin, and an upper sundeck. A personal project that pushed the same CAD discipline from part-scale mechatronics up to a full liveable structure.
I'm a mechanical engineer based in Puerto Rico working across active construction and design projects — the kind of work where a system on paper has to survive contact with the field. I'm on track for my PE license, the near-term milestone I'm building toward.
The other half of my time goes into robotics and hardware. I build autonomous machines end to end — mechanical design, custom electronics, embedded firmware, and control software — because the fastest way I know to understand a system is to build the whole thing myself.
Longer term, I'm working toward my own company: engineering services first, hardware second, software third — a path from consultancy into robotics and hardware for the built environment.
Whether it's a mechanical system that needs to get built or a machine that needs to move — I'd like to hear about it.
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